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# Random Naruto

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## What is the story of Naruto?

Naruto Uzumaki is a young ninja who dreams of becoming the chief of his village. He is the main protagonist of the series. The series begins with an attack on the village, and Naruto is forced to go on a mission to retrieve a scroll. During this mission, a disturbing figure from Naruto's past appears. This triggers a series of events that change Naruto's world forever.

Naruto is the son of the Fourth Hokage (the ruler of Konohagakure). Naruto is trained by his sensei, Iruka Umino, to become a ninja. Naruto has many friends, including Sakura Haruno and Sasuke Uchiha, and has a rival in Sasuke. Naruto's class is often at odds with Sasuke's, which is led by Uchiha. One day during a practice, Naruto's class is attacked by Uchiha. Naruto and Sasuke fend off the attackers. The next day, Naruto is blamed by the village for being responsible for the attack and is ostracized by the village. He discovers that the attacker was an Uchiha. Naruto sets out to find Uchiha and takes revenge. He manages to find Uchiha, but the latter escapes. Naruto vows to get stronger and bring Sasuke back to the village. Naruto is finally able to become a ninja and get his revenge.## What is Boruto's story?

Boruto Uzumaki is the son of Naruto and Hinata, and the star of The Next Generation. Boruto is going on a mission to retrieve a scroll. During the mission, a disturbing figure from Boruto's past appears. This triggers a series of events that change Naruto's world forever.

Boruto is Naruto and Hinata's son, and the star of The Next Generation. Boruto is going on a mission to retrieve a scroll. During the mission, a disturbing figure from Boruto's past appears. This triggers a series of events that change the world of Naruto forever.

## Random Word Generator

The Random Word Generator is a tool to help you create a list of random words. The tool generates random words for you to use in your writing or other creative projects.

### Random in Computers

Computers can generate truly random numbers if given a source of entropy. This is used in cryptography where truly random numbers are needed, for example for creating encryption keys. Computers can also be used to simulate random events. By generating a series of random numbers from a stochastic process, like a Poisson process or a Markov process, a simulation of the process itself can be obtained. This is used in computer animation for the generation of natural looking phenomena, for example the way water flows in a stream. Random number generation is also used in statistical sampling to generate a representative sample from a population. If a sequence of numbers is naively generated from a true random number generator, the numbers may appear to have a pattern. The period of this pattern is the length of the seed number used. Once the whole seed number has been used, the sequence repeats. Since computers can only store and manipulate numbers as a discrete set of values, in practice all computer-generated random numbers are random. That is, each number is associated with a specific algorithm and stream of data, and the characteristics of that data affect the numbers generated. In other words, the sequence of numbers is determined by the program, which is a deterministic process. The problem is that if the algorithm is not truly random, it is possible, by examining the patterns in the sequence of numbers, to predict future values in the sequence. This is a form of statistical attack. This can be countered by changing the seed number periodically. With each new seed, a different sequence is started, which as far as is known, has an unpredictable pattern. This is exactly what is done for the sequences in many types of random number generators, including those used in computer graphics and games. In these applications, the sequence of numbers is usually displayed. Anyone who knows the algorithm can then "re-seed" the generator, with the seed number found from the sequence, and thus generate the same sequence of numbers. In computer graphics, this is not considered a problem, as what is being displayed is the pattern, not the numbers. In cryptography and computer security, however, it is a problem, since an attacker can use such a sequence of numbers to predict future values. random numbers are random enough for most practical purposes. For example, they may be used in simulations involving games of chance, like poker or blackjack. The random numbers are used to determine the outcome.